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Mona

Character from Book of Pararaton unpublished mobile game.
I was responsible in creating high poly model, texturing, creating low poly (LOD 0 and LOD 1) version model, rigging, animate and export it to unity.

High Poly

High Poly

Low poly version (LOD 0)

Low poly version (LOD 0)

Low poly version (LOD 1)

Low poly version (LOD 1)

LODs Wireframe

LODs Wireframe

all parts texture handpainted in blender and photoshop

all parts texture handpainted in blender and photoshop

baked and transfered texture to LOD model

baked and transfered texture to LOD model

given concept by Leo Pranoto, concept artist @ PT. Kharisma Nusantara Teknologi

given concept by Leo Pranoto, concept artist @ PT. Kharisma Nusantara Teknologi